There are also no enemy NPCs, no collectables, no achievements. The goal is simply to reach the end. gravilon is a platformer without a jump button. The unique tumbling mechanic is simple to pick up. Standing in your way is a world frozen in stasis. The levels and game mechanics are designed to encourage exploration and to allow for creative pathfinding — there is no one correct path for most levels, there is only (arguably) the fastest, most efficient route. This is a quiet game with a story.
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